A Tetris pro helped me survive Tetris 99’s first big tournament
Over the weekend, Nintendo held its first competitive tournament for the surprise battle royale hit Tetris 99. The Tetris 99
Maximus Cup ran from March 8th until March 10th, and participants were
tasked with playing — and winning — as many games as possible over that
short span. Points were awarded only for first-place wins, but there’s
no singular winner for the event. Instead, 999 winners will each get 999
My Nintendo Gold Points, which is equivalent to $10.
I have a group of friends who are all playing Tetris 99.
We pile into a Discord server and ignore each other while we’re wrapped
up in the intense moments of battle. Among the group, I’m the top
player. Unfortunately, this has given me a false sense of confidence and
the thought that I could actually land somewhere in the top 999 Tetris 99 players in the world. And so, I spent my weekend doing little other than playing Tetris 99.
But unlike everyone else vying for those Nintendo points, I had the help of a champion as my guide.
Prior to Tetris 99, I played Tetris casually; I pulled out the classic version on my phone or Puyo Puyo Tetris on the Switch to kill time. Those aren’t exactly the qualifications of a tournament winner. So to give me an edge up heading into the Tetris 99 Maximus cup, I asked seven-time Classic Tetris World Championship player Jonas Neubauer to coach me in brick-dropping.
Neubauer won the Classic Tetris World
Championship from 2010 to 2013, and then from 2015 to 2017. (He was
unseated as champion by Harry Hong in 2014 and teenage Tetris player Joseph Saelee in 2018.) That event is played on the 1989 version of Tetris, using the NES and CRT TVs. Neubauer told me it’s a very different game than Tetris 99, despite the similar looks.
While you can — and many do — play Tetris 99
without any of the extra doo-dads that give the game its battle royale
elements, that typically won’t get you lots of wins. Certainly not
enough to be within the top 999 Tetris 99 players in the world.
“You can absolutely play your own game and just keep very
safe and low,” Neubauer says. “[But] it’s about strategy to go deep in
the game if you’re tired of being knocked out in the first 20
[players].”
Before talking to Neubauer, I’d racked up around 50 hours playing Tetris 99.
During that time, I won… a total of two games.
As you can see, my
confidence in my place in the top 999 was slightly unfounded. But I can
typically make it to the top 10 in most games by employing two different
strategies: slipping under the radar by not attacking anyone and doing
anything to keep my stack low. As it turns out, both strategies are bad.
Keeping your stack low by constantly clearing single or
double lines means that you’re never throwing a ton of garbage — the
gray stuff that’s added to the screen — at other players. It’s too easy
for other players to get rid of individual lines of garbage, so you’ll
never be able to really knock out other players, which is how you get
badges.
Badges are a sign of prowess in Tetris 99, awarded to
players for knocking out others. The more badges you have, the more
garbage you send to other players. “Badges amplify the damage you send,”
Neubauer says. “If you have four badges, you send eight lines of
garbage [for a Tetris], which is the equivalent of two Tetrises.”
Badges work defensively by helping to mitigate the
garbage sent to you by other players. That’s why it’s so important in
the end game: you need to make sure you can defend against players
aggressively attacking you.
Neubauer says that it’s critical to focus on knocking other people out
while consistently amassing badges. To do that, you’ve got to be tricky.
“The strategy I employ most is pretending like you’re in trouble by
building super high and having a couple of Tetrises cued up,” he said.
When your screen goes red, it tells the system that you’re near a
knockout, which is one of Tetris’ four attack modes. (The
others are random, attackers, and badges.) That’ll send a lot of
attackers your way.
“Then you target the attackers,” Neubauer said. “If
10 people are attacking you, and you target attackers, you can send
garbage to 10 people simultaneously. You become this insane supernova of
attacks.” He laughs, adding: “If you’ve ever seen your screen fill up
with yellow fireworks of action, you may have accidentally stumbled on
our strategy.”
Unfortunately, employing this strategy is a risk for players who panic — like me. But it is a strategy that works, especially in the early game. Neubauer also says that Tetris 99 doesn’t have as brutal of RNG (random number generation) as classic Tetris;
you can be sure that you’re going to get certain bricks at consistent
intervals.
“There’s not this incredible drought of lines,” he says.
“It’s a favorable and standardized piece generator.”
But you won’t always be able to get straight-up Tetrises
with the four-piece line brick. You will make mistakes.
I sure did.
Neubauer says that one way to feel comfortable fixing mistakes is
learning how to T-spin. And once you’ve learned that, you can even set
up builds that look like mistakes to send extra damage to your
opponents. (A T-spin is when you use the purple T-piece and maneuver it
into a spot that’s otherwise inaccessible. You can spin other pieces,
too, but only T-spins give extra damage to other players.)
The best way to learn how to T-spin is to watch others. “I’ve learned my T-spin just by watching great modern Tetris players and emulating their stacks,” Neubauer says. He adds that playing a different Tetris game, like Puyo Puyo Tetris in marathon mode, will help you practice without the pressure of being knocked out by an enemy.
Of course, I didn’t have time to play any other Tetris beyond Tetris 99
during the event, so I T-spin practiced my way to a ton of my own early
knockouts. Visualizing how to set up a T-spin doesn’t feel as natural
as aligning blocks for a straight Tetris, and I struggled. I found that
instead of intentionally setting up T-spins, the way I was able to use
the practice during the event was to fill accidental holes whenever they
happened.
I’d been feeling pretty confident throughout the entire weekend. I had six wins over around 15 hours and a Tetris champion as a coach. On Sunday, I realized this feeling was based, largely, on ignorance. Part of the Tetris 99
Maximus Cup experience is that there’s no leaderboard, no way to tell
if you’re winning. The only information telegraphed to the player is how
many wins they have.
While there are no official ways to keep up with the competition, some
players are broadcasting their tournament runs on Twitch or other social
media. I decided to check Twitch on Sunday to see if other players were
streaming Tetris 99. (And as Neubauer suggested, I also wanted
to watch their T-spin setups.) Plenty were, and many players had not
only double my total, but triple.
The highest I saw was 79 wins during
the event, hours before the endpoint. It was shocking to find out that
I’m not actually that great at Tetris 99. Despite falling asleep before the 3AM end time, I continued playing into the night, without any more wins to show for it.
Given the numbers stacked up by my foes, there’s no real
chance that I’ve actually made it into the top 999. Unfortunately, I
won’t know for certain for a while.
In Nintendo’s official rules for the
event, the company said it won’t be until March 24th when winners are
notified. The lack of a leaderboard and community integration is what I
both loved and hated about the Tetris 99 Maximus Cup.
Not
knowing where I stood in the competition kept me playing when I thought I
was doing great, but it also meant the event lacked the community feel
that makes grassroots e-sports tournaments so engaging.
If you wanted to
engage in the event with others, you’ve got to seek it out yourself.
Nintendo hasn’t said if there will be more Tetris 99
events like this, but the wording of the announcement does suggest that
this won’t be the last. The company called the event the “first.” So,
for me, it’s onto the next one. Surely, by then, I’ll be a champion.

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